Telefonplan - Colour by Numbers
by admin on November 13th, 2006
A 72 meter high tower stands at Telefonplan in Stockholm. Half acentury ago, it belonged to Ericsson who used it for testing microwaveantennas. Today the University College, “Konstfack” has moved to thearea and the place is envisioned to be a new creative center forarchitects, designers and so on.
The windows on the ten floors along […]
Ian Haig’s brain tumour helmets
by admin on October 26th, 2006
I have to admit that I am a great fan of project about visualizing electromagnetic waves. That’s why I like Ian Haig’s Brain Tumour Helmets with microwave:
Exploreing the impact of microwaves and electromagnetic energy and their role in producing brain tumors as a form of body mutation, as in technologies such as mobile/cell phones. The work also explores the notion of the television as a form of ‘haunted media’. Consisting of two specially designed helmets with infared headphones and a large video and sound installation and an assortment of antennas.

Why do I blog this? I find intriguing this idea of “the head as an antenna”. As Regine reported it “The work addresses the impact of microwave technologies, not in order to highlight the evils of microwave technologies in society, but to engage notions of technology, which is potentially modifying the structure of our bodies, in this case through the brain tumor, as a catalyst of human/machine evolution/devolution“. The project is a bit old but IMO more and more relevant.
Originally
from pasta and vinegar
by
reBlogged
by Radoya
on Oct 26, 2006, 3:14PM
EtchASound
by chris on June 4th, 2006
[update - project build photos]
Showing at the Cybersonica 06 Sonic Art Exhibition, created by Seulki Kang & Kenichi Okada (under the name atoyfactory).
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EtchASound is an installation inspired by the world famous toy Etch-A-Sketch. By interacting with EtchASound audiences can have the unique experience of drawing with their own voice.
First the user creates a 2 dimensional image in real time with his or her voice, and after a few moments the computer converts this into a 3 dimensional drawing. Then when you wear anaglyph glasses (3d red and cyan glasses) users can see in real space the drawing that you have created.
The user’s voice is input through four microphones. Volume controls the vertical and the horizontal variables. Pitch controls the depth. Therefore by using nothing but your voice you create a 3d drawing.
Voice is one of our most defining characteristics, we can usually recognise a person just by his or her voice. In addition, in this project we aim to let people discover a new and creative application for their voice, namely drawing. The artist usually uses his hand to draw, but in EtchASound our voice plays the role of the hand.
A technique called Pepper’s Ghost makes the 3D sketch appear to be floating in space.
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Fantastically Immersed in the Darkness
by manekineko on April 24th, 2006
Myriads of glowing dots wavering in the darkness — one might feel as if she could visually sense the air moving, or as if she was immersed in the endless conversation with a formless matter whose meanings constantly emerge and disappear. Yasuaki Onishi, a young artist in Osaka, has explored the fascinating interplay of darkness, fluorescence, and shapes through his works using lo-tech materials: fluorescent paint, paper, knitting wool, plastic bags, fans, black light, etc.

[restriction sight 3 by yasuaki onishi]
What Onishi intends to create is “something that restricts visitors’ visual perception and thereby stimulate their imagination.” When he was making an iron sculpture in college, he took artistic photographs of sparks made by a grinder. Then, he went on to explore the potential of light in flat surfaces and 3D spaces.

[restriction sight - drawing rain- by yasuaki onishi]
It was a couple of years ago when he first made animated 3D forms using black light and fluorescent paint. Actually, one may not call them 3D forms: they occupy 3D spaces, however, don’t have clearly perceptible shapes.
His works were featured at several exhibitions in Osaka, Kyoto and Tokyo last year, including “Art Exhibition Daft Punkism” where three people showed different art works inspired by Daft Punk album “Robot Rock.”
Related website:
Digital Stadium
INAX Culture
Sfera exhibition
thanks, regine!
ambienttv.net
by admin on April 11th, 2006
transmedia practice
ambienttv.net is a crucible for independent, interdisciplinary practice ranging from installation and performance, through documentary, dance, and gastronomy, to sound and video composition and real-time manipulation. We continue to develop social and technical infrastructure and promote network architectures that facilitate alternatives to current socio-political and economic formations. Techniques and effects of live data broadcasting and transmission provide theme, medium, and performative space for many of the works.
ambient.tv describe networked performances as linking geographically distant real spaces with networking technologies such as live streaming. Themes and narratives grow out of telematic feedback, and the interplay between real spaces and imaginary realms. ambientTV.NET’s networked performances span the range from dance-theatre to poetry-gastronomy.
AV DINNERS 1: EPIC EROSM is a live and online audio-visual gastronomic event. The first in a series of sensory networked cook-ins featuring collaborations between digital and performance artists and chefs.
TELEJAM: MYRIORAMA is a telematic dance performance using GPS and sensor systems in collaboration with kondition pluriel. Texts written by roaming performers are tagged with location data and projected into a surround-audiovisual environment.
tryptichon is a dance / sound / video performance within a live locative media environment.See video
CCTV filmmaking as performance or THE FILMMAKER AS SYMBIONT is a manifesto for the opportunistic infections of the surveillance apparatus.
Arist Manu writes on wearable computing, artistic possibilities in a broadband environment and other issues of networked existence.
